In a world of my own making, based on the Pathfinder 2nd Edition Ruleset and world, players find themselves in a world left forever changed by a war between the gods.
Step into the shoes of an agent of the Solterran Confederacy in their numerous proxy conflicts across the Solavire System, and slowly uncover the machanations of the Church of Abadar in their efforts to forever turn the tides of this heavenly conflict in their favor.
From the smallest farmhouse to the solar system as a whole, numerous aspects of this world have been thought out and created to forge a rich environment full of adventure and mystery for players to discover and navigate.
Every map has been thought out in intricate detail to enable exploration, stealth, and combat all as possibilities for players of every type to navigate the enironment as they please, be it through mass combat, tense stealth missions, or astute intrigue and negotiation.
Creating characters and other NPCs for party-members to come across and deal with as they see fit, requiring a good deal of care in encounter design and balancing to ensure fun, challenging, and engaging content.
Implementation of maps, character, stat blocks, etc. into programs usable by all players to ensure consistent and entertaining gameplay.