As Producer and Team Lead, project organization was my responsibility, tasked with creating tasks, assigning them, monitoring progress and quality, and ensuring the completion of all work in a timely and efficient manner.
Designed our game's levels alongside the creative team to ensure visual style, storytelling consistency, and adherence to project objectives as well as worked in engine utilizing art assets, scripts, lighting, etc. to handcraft these levels.
Worked as a part of our Narrative Design scene from both a macro and micro perspective, working in overseeing the progression of our narrative flow to ensure consistency and adherence to big picture and project goals, as well as more personally in writing story events, character dialogue, etc.
Worked directly with and on our code team, designing and implementing code designs for such things as our save/load system, interactions with objects and NPCs, enemies, etc.